WEAPONS
Name: Heisetsu Tou
Type: One handed.
Element: Metal/Lightening
Effect: Light weight allowing for Kichi to swing it better, he also can hold it at one hand, allowing for better movement. He can replicate the sword once, using 10MP Kichi uses a small amount of mp forming a light around the sword causing it to glow, morphing the sword. At the tip of the sword another one forms which is a replica of it but without the handle. ((SEE upgrades for more details.))
Long/Short range: Short
World: Midgar
History: Kichi along time again, before he meant Niles was traveling alone. He was traveling through a forest and he encounter a weak creature, who was crazed and insane an dying. This creature attacked Kichi with a sword it clearly had found lying on the corpus of someone stronger than it. Kichi quickly killed the being. He turned to leave when suddenly he felt a suddenly pulsing sensation. It was like time had stopped and something was beating like a heart, the sword called to him. It asked him to take it, Kichi easily being manpuilated did so. The sword now calls upon Kichi when it needs energy to drain to stain itself. He is still unreavling the mysteries behind the power of the sword.
Picture:
Name: Heisetsu Tou
((Sword is similar to the of Jakotsu’s sword from Inuyasha))
Description: It looks the same like it does before. Kichi uses a small amount of mp forming a light around the sword causing it to glow, morphing the sword. At the tip of the sword another one forms which is a replica of it but without the handle. At the tip of the new another forms, then another.((Note this will apply to all the upgrades, just adding to the quantity)) Using his lightening power the sword turns into a small lighten blot that uses MP to power it, moving like a snake/whip. It causes a small amount of lightening damage upon impact.
Improvements: The sword is able to replicate itself at a point, meaning it contents to the tip of the sword like it was another part of it. It forms like a whip like motion. Kichi is able to replicate the sword thirty times. ((See picture below for exact idea) Cause a small amount of lightening damage upon hitting the enemy.
Drawbacks: Uses 30MP, last three post. Cool down time of 5. Kichi experiences a bit of fatigue after using the weapon, like his life force was sucked out of him.
Enchantment: Yes
SPELLS
Waterga (60MP)
Effect: Heavy water damage.
Name: Metalaga
DESCRIPTION: Kichi summons a large amount of metal from his surrounding environment. It does not matter what form the metal is in he begins to summon the metal around him. As the metal builds up to the correct size he sends the attack out. It appears to be a wave of metal. He sends the metal wave at the target using his magic. Its about eight feet high and about thirty feet across. It moves like a wave as it flows forward but is actually solid metal. It takes all sorts of colors.(Basically Figra or Watergra with metal instead. Sorry I am so vague but its Firgra but with metal instead ))
Cost: 50
Class: Offensive
Element: Earth
Range: Long
Duration: 1
Effect: Cause heavy metal damage in the form of one big blow.
Mage?: Yes
World: Midgar
History: Kichi has always been one for simple yet powerful spells. After his long awaited fight with his nemesis Armand he learned he had to come up with some strong spells in order to defend himself. He was always thinking about which elements of his three would work best for him. Seeing as he was the best with metal and his new form suited that element he developed this spell.
Name: Stopping Power.
DESCRIPTION: Kichi using magic summons the metal from the ground around him. Quickly he starts to morph that metal together. The metal using the magic as like glue like material forms a wall of defense against a spell. The wall is sliver and about ten feet high and ten feet across.
The wall acts as a shield, stopping spells from hitting him.
Cost: 50
Class: Defensive.
Element: Earth
Range: Short(Last second spell)
Duration: 2 (unless the break the wall)
Effect: Takes full force of an attack that is weaker than 50MP. If the attack is stronger than 50MP it breaks the wall but takes so if like an 80MP spell comes at me i take 30 out of 80. If two spell that with a combine force of over 50MP hit the at the same time, they will break through the wall. The wall will block 30% of the combined forces damage So if two 50 spells combine at a point the wall will block 50/100. If the wall comes into contact with a force of 50MP the wall will take the full force of the attack but will then break.
Mage?: Yes
World: Midgar
History: Kichi upon entering his new form is left defenseless to certain elements; also his other spells are weaker. In order to defend himself from the damage from the elements attacking him, he came up with a way to defend himself.
Name: Hydro Pump
DESCRIPTION: Kichi summons a large amount of water from within his body and from his environment. If no water is in the environment Kichi has to summon more water from the his body. Decreasing the power of the spell slightly. Using the water he gathers he begins to from it all at the base of his chest. (Like if forms their and is suspended in midair) The water begins to build up causing pressure until Kichi can not longer hold the water back. The water shots out like water from a hose at the target; yet the water is larger in circumference than a hose water spry. It is about 5 feet around not range. The range of the length of the attack is simple it can basically keep going until it hit something, a wall or anything. It keeps flying outward until it meets an opposing force besides air resistance. If Kichi is attacked with a water based spell and he retaliated with this spell and the two spells counter attack together. Kichi will be able to use the water from the attack spell and use it give his attack more force. If the spell power is stronger than that of this spell the power is overwhelmed. He does this by having the water absorb the attack and then force it back at them.
Cost: 60
Class: Offensive
Element: Water
Range: Long
Duration: 1
Effect: Causes medium damage(Watera Strength) to the target from the force of the built up water, and magic within the water. Able to use water based attacks to increase its strength, and counteract other water attacks.
Mage?:Yes
World: Midgar
History: This is one of the many spells Kichi picked up from his master while training under his wing. It may not have been his master’s strongest spell but it was one of his strongest plan water attacks. Kichi gained the knowledge to perform this spell many days into his training. He and his master trained fiercely until he mastered the attack.
Name: Almost Fire
DESCRIPTION: Kichi begins to form a large ball of Metal heating the ball until it reaches the form of becoming a liquid, but to maintain control over the metal he creates a stronger metal coat around it. This causes the spell to have a dark lightening like look from the fighting metals. He lunches this spell at the target and upon impact does Metal damage.
Cost: 100
Class: Offensive
Element: Earth
Range: Long
Duration: 1
Effect: Causes heavy Earth damage ((Firaga strength))
Mage?: Yes
World: Midgar
History: Once fighting in his new form Kichi had to learn to fight with new spells in order to do more damage to the enemy upon impact, after trail and error he came up with this attack. He learned to home his metal powers in order to do only metal damage instead of combined elemental damage. He has yet to use this attack in battle, and is waiting to do so.