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Final Fantasy :: Requiem Of Shadows

Music is but a thought--a voice that cannot speak, yet refuses to remain silent. This is Final Fantasy. Can you hear it? It comes from the Shadows--A Requiem.
 
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 Bern's Rebirth (Party Member)

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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 1st 2010, 7:21 am

Name: Bernhardt Rhodes
Alias(s) Daemon Tempest

Age: 20 physically, chronologically 28

Race: Al Bhed

Gender: Male

Home World: Earthlands

Elemental usage:
Wind
Water

Class: Gambler

Sub Class: High Summoner (Carry over, Prestige Class)

Weapons:
ExGrande
Denderah & Grander (pair)
Ultimar Gloves
Akuma
Gandalfr & Frederic (pair)
Marble Belt

Fighting style: All Rounded (not expert in a specific range)

Good Qualities: Magic, Speed, Accuracy and Luck are his strong points. His intel gathering skills, and knowledge of the underworld syndicates is nearly unmatched, being one of the heads of it himself. He isn't half bad with the instruments either.

Bad Qualities: Excessive gambler not so much, but he likes to show off a bit too much. His physical prowess is about average, as well as his other abilities but just under average. Other than that he can actually be quite disloyal to those he has just met, having lived out most of his life as a bounty hunter and a business man.

Affinities: Neutral/Chaotic

Appearance:
Hair Color: Silver
Eye Color: Dark Green (wears goggles)
Body Build: Slim Muscular
Unique: Tattoos on his body that are only visible under a black light, and have sort of connection to his past.
Height: 5'11"
Weight: 156 lbs.
Skin: dark tan
Clothes: He wears a dark green t-shirt, and a black armored vest (looks like normal vest), and dark black pair of blue jeans and above average size boots made of a light durable steel.

History: Bernhardt Rhodes a man from another world, one that is similar to the one we live on now, except for far more advanced technology wise. He was a leading scientist in the field of genetics, but he committed a taboo. He was recreating life, taking DNA from those who have passed and "growing" them in large capsules. He had no bad intention about it, in fact Lapis was the remnants of DNA and energy gather from a young woman who had passed in an unfortunate accident. The capsules allowed for a person to be reborn memories and all and at the age at which they had passed. However due to another event Lapis was unable to gain her old memories and age.
One night in Bernhardt's lab he was found out because a colleague snitched on him to the police. He was attacked in his lab by a group of agents, but as they blasted their way in it happened.... the chemicals on his desk mixed together and the reaction created a wormhole. Before he could be sucked in Bernhardt managed to grab hold of Lapis by breaking the capsule, he was not going to let someone become dissected for an experiment especially someone he had watched grow up once before already. He managed to wrap her in his lab coat and held on tight as they were both sucked into the vortex. Unknown to Bern his colleague was brought through as well. Henderson, a man just as smart as Bern, but twice as wicked.
Upon reaching their destination, Bern was lost in a forest in a distant land.. the one you would know as The First World. So there they were lost, one of them still in an unconscious stupor, it would be about a week before she woke up. Bernhardt had to use what knowledge he has of plants and animals from his world to survive, but is did not help much, at least not until he managed to find shelter and a town for them to stay in. He couldn't believe what he was seeing, people were using magic and even some with armor wielding huge weapons. Upon reaching a store on the outskirts of the town he ran into some peculiar people, they wore goggles, and spoke a rather funny tongue, but the weirdest part was that he understood it. They came over to him as if they had known him and began to speak.
"Rao pnudran, yna oui haf ynuiht rana, oui sicd pa bnaddo pnyja du hud fayn kmyccac du lujan ouin aoac."
Wearing glasses why would he need glasses. They saw the confused look on his face and beckoned him inside. He went inside and saw that all the people inside were wearing goggles. They all looked at him with awe apparently he was some sort off oddity.
"Ra ec ym prat yc famm, pid ra sicd hud pa vnus ynuiht rana, ajah dra haflusanc du dufh ghuf du frana kukkmac."
He looked at everyone still the confused look, and what came next shocked even him.
"Ehtaat E tu hud lusa vnus drec funmt, E lusa vnus vyn yfyo, pid so xiacdeuh ec fro fuimc e haat du frana kukkmac mega oui?"
One of them pulled out a small mirror and handed it to Bern, what he saw was a completely different him. His blue eyes now green, the retina in a swirl. He was completely confused. And in a panic he ran from the shop and went to check out the place he and Lapis had come to this world, where he found the one thing he needed. On the ground before a stump was a bright stone glowing in a multitude of colors, it would become known as the HomeStone.the stone however was stolen not too long after this, when he was attacked by a woman named Mary and he had to head back to camp to rescue a newly awakened Lapis from her.
The next few years were all a blur to him, he managed to get by with caring for Lapis (age 12) for the next 6 years, and through all this time he met 2 very important people who would change his life. The first was a six-armed psycho known throughout the universe as Gilgamesh. And life around that guy was like an endless party, his best friend, as far as Bern knew Gilgamesh had passed. The other person he met in the First world that changed his life was Evangeline, and boy was that woman one heck of a firecracker, and she was in the same sort of business as Bern at the time. In fact that was how they had met, they both were after the HomeStone (though Eva did not know what exactly it was just that it was valuable), Bern had gotten a lead on it and followed on it. And almost immediately a fight broke out for the stone, it was suppose to be carried by a caravan and Bern had just taken it out when Evangeline appeared. To forces against one another that would shake the underground to its very core, both equally matched, but upon the outcome of their battle they were both taken out by someone else who snuck in a blow to the back of both of them. When they woke up they began to fight again about who won, they seemed to have forgotten what happened. After that they were pretty much inseparable, when they were together. They didn't see much of one another between "missions", but when they did let's just say.... things would get a bit naughty...putting into account they had a small single bedroom cottage, in the middle of a forest miles away from any towns.
(Use your imagination 0.o, b/c i dont want to have to -_-)
Bern's body was destroyed during a mission with Shade Leonhart, an entire building collapsed upon Bernhardt and he just barely managed to get out. Henderson was behind the whole thing, luring Bern there with a faux HomeStone. His left arm destroyed, but unlike Xavier Bernhardt had another solution than a robotic limb, he had already prepared a body in which his mind and soul would be transfered and he did just that. He went around under the alias of Daemon Tempest, hiding as an unknown student of Bernhardt Rhodes (which is himself), using this to his advantage he was able to gather info on the HomeStone and take it back from Henderson, and exact his revenge using his Hypnotic Relapse Spell to render Henderson mind a vegetable and then shot him square in the face.... YES BERN WAS NOT A HAPPY CAMPER.
(Thats all for now)

Pictures: ONE I MADE USING FLASH
Spoiler:


(WEAPONS)
Name: ExGrande

Type: Blade Edged Cards

Element: None

Effect:
Blank: These cards can be infused with a spell of Bern's.

Mind Control: These cards can be controlled telekineticly by Bern.

Long/Short range: Short-Medium

Description: They look like a normal set of playing cards. But each has a bladed edge, and weigh about 5 times as much as a normal set would. The cards are a blank grey with only a black rose insignia on the back. Each of the face cards just have a large letter in the center instead of a face.

*No picture*



(SPELLS)

Name: Flare Maximur

Description & Effect: Red energy begins to gather around Bern's hands, once gathered the energy will move about his arms like tails from his hands to his elbows. The energy explodes outward in pulses at Bernhardt's will. The pulses do not extend passed 5 ft from the caster's hand and cause minor Fire damage.

AP/MP Cost: 10

Class: Offensive

Element: Fire

Range: Close

Effect: The energy explodes out much like Xavier's right arm, but it cannot be used as a shield, and cannot extend passed 5 ft from the caster's hands.


Duration: 2 posts


Name: Aqua Shot

Description & Effect: Mositure from the area surrounding Bern, gathers above his head. Bullets of water can be shot from the orb in all directions. The bullet have a bit of a hidden effect about them, since they do not cause damage to a target they cause a status effect of Bern's choice.
(List of effects atm)
Poison
Silence
Reverse

AP/MP Cost: 50

Class: Supplementary

Element: Water

Range: 20ft

Effect: Can cause status effect according to what the caster wants.
Poison
Target takes damage over time.

Silence
Target is unable to cast spells.

Reverse
Switches the effects of healing and vice versa for ONE spell used by target.

Duration: 1 post. (Effects of Silence and Poison last 3)



Name: Wind Stride

Description & Effect: Wind gathers around target. and lifts him off of the ground a few inches. Grants target speed increase of 2x

AP/MP Cost: 30

Class: Supplementary

Element: Wind

Range: Short

Effect:
Increase in target's speed and agility by 2x.


Duration: 3 posts.



Name: Water Integration

Description & Effect: Bern is able to "filter" his blood in order to remove negative status effects. Can work on other targets as well.

AP/MP Cost: 80

Class: Supplementary

Element: Water

Range:
Effect: Bernhardt can remove all status effects EXCEPT mini, old, petrify, and doom.


Duration: 1 post


Name: Orb Flare

Description & Effect: 12 orbs are summoned to Bern's side. Well at each point they would be on a clock to be more exact. These orbs are made nonelemental energy, and can regenerate themselves after being used up, but only during the spell. The orbs explode at Bern's will, but will bounce around and move at his will until he so chooses to have them explode. Upon exploding the orbs will split iinto energy shards and shoot outward, from the epicenter of the explosion.

AP/MP Cost: 100

Class: Offensive

Element: Nonelemental
minor damage

Range: 20 ft.

Effect:
Twilight Poison: Someone struck by a shard loses all positive status effects, unless they have something to act against this.
(Regenerate means once an orb has been stopped it will reform near Bern, meaning he keep 12 orbs in use for the duration of the spell.)


Duration: 3 posts



Name: Sound Breaker

Description & Effect: Bern releases a sonic scream from his throat, the vocal atacl is powerful enough to cause a vortex of wind to blast back an enemy as well as hurt them.

AP/MP Cost: 50

Class: Offensive

Element: Wind
medium damage

Range: 20 ft, is weaker the farther away you are.

Effect:
Has a chance of causing the target to go temporarily deaf. (2 posts)


Duration: 1 post



Name: Roulette

Description & Effect: Bernhardt summons a large roulette table, formed from the elements surrounding him and stands at 30ft tall and the wheel is 45ft in diameter. The wheel will attack the target once every post automatically. (Causes heavy non-elemental damage)

AP/MP Cost: 100

Class: Offensive

Element: Non-elemental

Range: Long

Effect:
Gambler's Entrapment:
The wheel will send a volt of non-elemental energy at the target.



Duration: 3 posts




Name: Hypnotic Relapse

Description & Effect: Bernhardt and his opponent are placed in a temporary alternate reality, which is the reliving of his target's worst and most painful memories. The longer the person is inside the worse the damage is. The person looks like the age in which this happens, the same smells exist, the same feelings, sights, etc.
This happens when Bernhardts swirl, representing him as an al bhed, changes shape to that of a spike wheel with 8 points. A field is projected around Bern that is not visible to normal eyes. Bern is able to "reach" into the memories of his enemy and project them in this alternate world. Thus anything that can obstruct him from doing this makes the spell useless.


AP/MP Cost: 100

Class: Offensive

Element: Non-elemental

Range: short range (5ft around Bern)

Effect:
Prolonged Exposure: The persons memory is relived to EVERY detail, smells, sight, appearance of themself. They actually relive thier worst and most painful memories and the longer they are under its power the stronger the damage.
1 post, minor damage
2 posts, moderate damage
3 posts, extreme damage

Escape: A person can escape this if they have a spell that deflects mental obstructions, or of the person is not visible at any time durign the spell.

Duration: 3 posts


Last edited by Xavier J. Meladorez on November 2nd 2010, 9:09 pm; edited 7 times in total
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Rinoa Heartilly

Rinoa Heartilly



Character Information
Gil: 500
Home World: Balamb
Maximum AP: 2500

Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 1st 2010, 12:45 pm

Just to be sure before I stamp this, you are aware how Sound is used here, as stated in Kuja's Elements thread being listed with the Wind element? It's not an Element of it's own here hun, which is why I wanted to point that out before I stamped this.

This does not mean you can't use it the way you did, just what it's considered here and how it will be effected.

Confirm and then bump hun *good to have the BenRY here! ^^
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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 1st 2010, 2:34 pm

did not know that but ok BUMP
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Rinoa Heartilly

Rinoa Heartilly



Character Information
Gil: 500
Home World: Balamb
Maximum AP: 2500

Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 1st 2010, 7:56 pm

Very well hun

Approved
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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 13th 2010, 10:54 pm

ADDED WEAPON
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Rinoa Heartilly

Rinoa Heartilly



Character Information
Gil: 500
Home World: Balamb
Maximum AP: 2500

Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 14th 2010, 2:47 pm

Just do not abuse the mind control ability with the cards to where they act like heat seeking missiles >>

Approved
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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 24th 2010, 10:49 pm

8 of Bern's spells added BUMP
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Kuja

Kuja



Character Information
Gil: 500
Home World: Gaia
Maximum AP: 2000

Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 25th 2010, 11:27 pm

The Aqua one.....how long do the status effects last on a person. I know Reverse affects only one spell but how long would one need to wait for the stats effects to just wear off.

As for the twilight one.....we don't have a twilight element so it would be a non-elemental spell.

oh and this part can regenerate themselves after being used up What do you mean by that exactly ? Also I see nothing that says how much damage the orbs do so am I to guess it just a dispell spell that takes out buffs?



Sound breaker: need to put down how much damage it does.

Hypnotic Relapse: How does one get out of this, and before you say anything it has to be escapable since it one of those more than 1 post duration things.

Water Integration: it ok just don't expect to cure yourself of the big rare status effects like Geostigma and what not. Those are the really bad ones that need special cures.

Roulette: Since we don't have a dice feature *which is the only real fair way one could do such a spell* You going to have to tweak this to make it avoidable since without the dice feature you can pretty much just pick who gets hit by this.
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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 27th 2010, 10:38 am

ok i fixed BUMP
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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 31st 2010, 9:48 am

edit double bump
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Kuja

Kuja



Character Information
Gil: 500
Home World: Gaia
Maximum AP: 2000

Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 31st 2010, 4:02 pm

Oh lord I am so sorry Xavier *bows my head in shame* All of it is ok but I forgot to mention that your wind spell is pretty much a haste spell so you can lower the cost down to 30 if you want. *not sure why you wouldn't but eh never know* Yet again sorry man ><
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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 31st 2010, 4:47 pm

otay done, and its ok you is admin person its to be expected a bit XD
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Kuja

Kuja



Character Information
Gil: 500
Home World: Gaia
Maximum AP: 2000

Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyOctober 31st 2010, 8:29 pm

Approved
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Xavier J. Meladorez

Xavier J. Meladorez



Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyNovember 2nd 2010, 9:10 pm

updated weapon according to template fix
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Rinoa Heartilly

Rinoa Heartilly



Character Information
Gil: 500
Home World: Balamb
Maximum AP: 2500

Bern's Rebirth (Party Member) Empty
PostSubject: Re: Bern's Rebirth (Party Member)   Bern's Rebirth (Party Member) EmptyNovember 2nd 2010, 9:13 pm

Thank you Berny.

This works as well

Re-Approved
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