[Note, I am an elementalist therefore I'm allowed to have 2 spells to begin with correct?]
Name: Manipulation Advancement: Level 1
Description & Effect: When activated, Scarlett's body glows a faint purple for a couple of seconds. Once activated, there is not physical change in Scarlett's body, only spiritually. When activated, Scar can improve the power of her 'Manipulation' enchantment. The things it adds are:
1. The ability to move heavier objects, including large pieces of metal, large rocks, boulders and discarded weapons.
2. The ability for Scarlett to achieve full flight.
3. The ability to raise willing allies with her mind to achieve a better position.
4. The ability for Scarlett to push or pull enemies about three metres, but this can only be used once every second post. (Note: I can't pull them into the air or anything, just along the ground... unless they're next to a cliff or something :] )
AP Cost: 10. (That's reasonable, right?)
Class: Supplementary.
Element: Psychic.
Range: N/A.
Duration: Six caster posts, at which time it can be re-cast.
History: This spell is an add-on to the base 'Manipulation' enchantment. It was discovered long ago by the Psychic Elementals, who used it in deadly battles to their advantage. They would use the power of flight to assaile their foes from every angle, the ability to move heavier objects to crush their enemies and the power to push or pull enemies to make them an easier target.
Scarlett has long known this ability, learnt at the tender age of 8. Whenever she has fought she has used the Manipulation ability, and more often than not she stacks this on top.