Name: Dark Bomb
DESCRIPTION: Sax will raise his hand in the air, the darkness of the room conforming to his hand, and a dark ball will form in front of him... the more darkness in the room, the more absorbed within the ball. Sax will take some of the darkness from his evil side and throw it in there to increase its size a bit more... as the bomb grows, Sax will point at the target it will go to, and the bomb will be thrown at the target. The more darkness absorbed in it, the more damage it will do. It is an AoE effect, doing damage to all enemies currently in combat with Sax.
Cost: The bigger the ball and cast time, the larger the mana cost. Base cost is 10 AP.
Class: Offensive, AOE
Element: Darkness
Range: Medium.
Duration: 1 post for 10 AP, charge time for next level adds 10 AP per post (During Charge Time, Posts include others), max time when Sax has action points is 12 Posts Charge Time
Effect: Does AoE damage to all enemies in the vicinity, and grows more powerful as it becomes more charged. If all MP is consumed, it does large damage, but it has an insane amount of charge time should that effect wished to be reached. If 10 MP is used, it causes minimal damage, 30 causes minor, 60 causes medium damage, 80 causes upper tier damage, 120 causes Major damage.
10 AP: Single Target
20 AP: 10 Yards
30 AP: 20 Yards
60 AP: 35 Yards
70 AP: 40 Yards
80 AP: 60 Yards
60 Yards is Cap.
Mage?: No
World: Midgar
History: Sax had learned this spell after practicing it in his spare time, after being eaten by the Monstrosity of 10,000 souls, and being near his death, his mind opened to the key of using this spell properly. After he had tested it out using this near death method, the spell was near perfection. After realization of the huge cast time and life drain, he decided to have it only for emergencies.