Final Fantasy :: Requiem Of Shadows
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Final Fantasy :: Requiem Of Shadows

Music is but a thought--a voice that cannot speak, yet refuses to remain silent. This is Final Fantasy. Can you hear it? It comes from the Shadows--A Requiem.
 
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 Magun's Beam.

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BlackWindKaze

BlackWindKaze



Magun's Beam. Empty
PostSubject: Magun's Beam.   Magun's Beam. EmptyOctober 20th 2010, 7:37 pm

Name: Magun's Beam

DESCRIPTION: The Magun's Beam is created at the mouth of the Magun, but the weapon must be in its second form in order to cast the spell. The drill at the back of the weapon starts spinning, collecting energy from the surroundings of the place, and this energy is shaped in the form of a sphere made of light, at the mouth of the weapon. It emits a strange sound that combined with the sound of the drill, can become annoying.

Cost: 100 MP.

Class: Offensive

Element: Holy

Range: Long Range

Duration: 2 posts

Effect: When the sphere is ready, Kaze needs only to think on launching the attack and it will start. A big ray of light will be launched from the Magun towards the enemy, charged with the energy of the surroundings plus the magical power that Kaze is able to add into the attack. It can change its direction whenever it wants to, yet it will only last a short time.Deals high Light damage to the enemy.

Mage?: No

World: World of Balance

History: The Magun... It is a truly marvelous weapon. Yet, it really needs to be used only for summoning? It cannot be used for something else? Those were the questions that Kaze was making to himself at the moment that he created the spell. By not putting any bullets at the back of the weapon, he started to collect the energy in the surroundings of the plain that he was standing in. Following act, he added some of his magical power on it, and the spell little by little started to take shape, until the attack worked... This is the only technique that Kaze can perform in his Magun that is not for summoning purposes...


Last edited by BlackWindKaze on October 20th 2010, 9:18 pm; edited 2 times in total
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Yuna

Yuna



Character Information
Gil: 500
Home World: Spira
Maximum AP: 1000

Magun's Beam. Empty
PostSubject: Re: Magun's Beam.   Magun's Beam. EmptyOctober 20th 2010, 9:09 pm

Okay, you say "a good amount of Light damage", but I need to know how MUCH light damage is added with this.

The way the spell is set up it *looks* like a Weapon Spell, which is cool, actually. I love Weapon Spells personally.

I'm just trying to decide if the 100 MP cost is truly warranted or if you can get away with a lower cost on this.

Grizz
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BlackWindKaze

BlackWindKaze



Magun's Beam. Empty
PostSubject: Re: Magun's Beam.   Magun's Beam. EmptyOctober 20th 2010, 9:18 pm

Edited it.

And it's kd of meant to be a Weapon Spell XD.
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Yuna

Yuna



Character Information
Gil: 500
Home World: Spira
Maximum AP: 1000

Magun's Beam. Empty
PostSubject: Re: Magun's Beam.   Magun's Beam. EmptyOctober 20th 2010, 9:22 pm

So you're looking at Tier 3 damage?

Okay, Tier 3 is a base of 60 MP for the damage, but you've got a duration on the spell that it "enchants" the weapon . . .

Ya know, I think I can deal with this. It seems fair enough to me.

Approved
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Magun's Beam. Empty
PostSubject: Re: Magun's Beam.   Magun's Beam. Empty

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Final Fantasy :: Requiem Of Shadows :: Creation & Customizational Options :: :Spells & Magicks:-
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