Final Fantasy :: Requiem Of Shadows
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Final Fantasy :: Requiem Of Shadows

Music is but a thought--a voice that cannot speak, yet refuses to remain silent. This is Final Fantasy. Can you hear it? It comes from the Shadows--A Requiem.
 
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 Amarath (Approved)

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EMPTY00100187

EMPTY00100187



Amarath (Approved) Empty
PostSubject: Amarath (Approved)   Amarath (Approved) EmptyAugust 22nd 2008, 11:20 am

Name: Amarath

Cost: 50

Element: Earth

Attacks: Earth Quake, Poisonous Ivy

Description: Amarath its self is a wraith and its true form can be seen trailing from beneath its upper torso that is covered in a sandy coloured armour made from solid rock. Its main armour is covered in runes and glyphs, and its helmet the same. The entire armour holds Amarath’s arms inside so that he relies on his mental powers to wield his giant blade that is always floating next to him. The blade too is made from solid rock and covered in runes and glyphs, the blade its self is made from sharpened ruby.

- Earth Quake -
Amarath drives his sword into the ground causing the ground to shake and shatter the earth. Then using its telekinesis Amarath lifts and forces 5 large clumps of earth, dirt and rocks towards the opponent simultaneously.

- Poisonous Ivy -
Amarath forces his weapon into the ground as ivy begins to cover it, crawling up the blade. As it reaches the handle it begins to pulsate then 100 small needles fly from the vines each carrying poison in their tips.
(25% chance of being poisoned, the poison then makes the victim feel slightly weaker and a little dizzy meaning they will be knocked of balance easily)

Picture: (not yet)


Last edited by Crystal on August 22nd 2008, 12:14 pm; edited 2 times in total
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TheM3rchant
M3rchant of Death
M3rchant of Death
TheM3rchant



Character Information
Gil: 0
Home World: M3rchant's Bank
Maximum AP: Unlimited

Amarath (Approved) Empty
PostSubject: Re: Amarath (Approved)   Amarath (Approved) EmptyAugust 22nd 2008, 11:38 am

About how many needles are sent flying? 10? 25? 50? 100?


The chance of being hit depends on what the person does really.

If they stand there looking dumb, they've got 100% chance of getting hit, etc.

So, take out the chance of hit.


And the poison, what does the poison actually do?

Make the area swell up around where the needle went? make them vomit? etc.
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EMPTY00100187

EMPTY00100187



Amarath (Approved) Empty
PostSubject: Re: Amarath (Approved)   Amarath (Approved) EmptyAugust 22nd 2008, 12:08 pm

Is that better?
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TheM3rchant
M3rchant of Death
M3rchant of Death
TheM3rchant



Character Information
Gil: 0
Home World: M3rchant's Bank
Maximum AP: Unlimited

Amarath (Approved) Empty
PostSubject: Re: Amarath (Approved)   Amarath (Approved) EmptyAugust 22nd 2008, 12:12 pm

Much better,


I know you don't have more that 30mp yet, but...

It needs to cost more for it's attacks, 50mp will be fine.
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EMPTY00100187

EMPTY00100187



Amarath (Approved) Empty
PostSubject: Re: Amarath (Approved)   Amarath (Approved) EmptyAugust 22nd 2008, 12:14 pm

ok, done, anything else?
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TheM3rchant
M3rchant of Death
M3rchant of Death
TheM3rchant



Character Information
Gil: 0
Home World: M3rchant's Bank
Maximum AP: Unlimited

Amarath (Approved) Empty
PostSubject: Re: Amarath (Approved)   Amarath (Approved) EmptyAugust 22nd 2008, 12:15 pm

Nope, nothing else, it's perfect!

APPROVED!
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PostSubject: Re: Amarath (Approved)   Amarath (Approved) Empty

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